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Character Designer for Ryland's Production Studio Team

Project type

Production Studio

Date

January 2023 - August 2023

Location

University of Advancing Technology

I was a character designer for a production studio project led by Ryland Kealey called KNOCK-OUT ARCADE. This was a flighting game project that is aimed to have beginner friendly controls and a good amount of single player content. It was my love for fighting games that made me want to work on this project despite it not aligning with neither of my majors. My role was to to help come up with ideas for characters, such as what moves they would use and how they would traverse the stage. I also made placeholder sprites for the characters so they can be in a playable state without waiting on the artists to finish the sprites.

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